Budget Time for Play, It's Good For Business!

"A study released last year found that STEM -- science, technology, engineering and math -- graduates who had a creative outlet growing up, such as music, woodworking, painting, or even magic, earned more patents and started more businesses. Business owners self-reported they considered their hobbies “often important” in problem solving, while 58 percent said a creative outlet “definitely mattered” in their careers."

While as teen entrepreneurs, we may feel that there is very little time to do everything (school, entrepreneurial ventures, and fun) it is important to have fun and find passions (which could turn into entrepreneurial ventures later). When we want to have fun, I like to call a few friends, head to a local park and play soccer. What do you do for fun?

Entrepreneur.com article

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